package hut.ai.team.core;

import com.badlogic.gdx.graphics.g2d.BitmapFont;
import com.badlogic.gdx.graphics.g2d.TextureAtlas;

public class FontManager {
	private TextureAtlas uiAtlas;
	public BitmapFont fontTitle;

	public FontManager() {

	}

	public TextureAtlas getUiAtlas() {
		return uiAtlas;
	}

	public void setUiAtlas(TextureAtlas uiAtlas) {
		this.uiAtlas = uiAtlas;
	}

}
